Man-machine interraction in the CAI gaming system

نویسندگان

چکیده

برای دانلود باید عضویت طلایی داشته باشید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Man-computer Communications and Cai

Computer-assisted instruction in its various forms has become evident in all segments of the educational sector including industry. universities and colleges, public schools, specialized institutions catering to the handicapped, as well as in the area of professional continuing education. This wide range of application touches upon learners of widely varying ages and capabilities, as well as wi...

متن کامل

the tragedy of modern man in arthur millers world

what miller wants is a theatre of heightened consciousness. he speaks of two passions in a man, the passion to "feel" and the passion "know". he belives that we can have more of the latter. he says: drama is akin to the other inventions of man in that it ought to help us know more and not merely to spend our feelings. the writing of the crucible shows us that he is trying to give more heightene...

15 صفحه اول

A Man-Machine Theorem-Proving System

This paper describes a man-machine theorem proving system at the Un ivers i ty of Texas (Austin) which has been used to prove a few theorems in general topology. The theorem (or subgoal) being proved is presented on the scope in i t s na tu ra l form so that the user can eas i l y comprehend it and, by a series of i n t e rac t i ve commands, can help wi th the proof when he des i res . A featu...

متن کامل

MAN-MACHINE INTERACTION SYSTEM FOR SUBJECT INDEPENDENT SIGN LANGUAGE RECOGNITION USING FUZZY HIDDEN MARKOV MODEL

Sign language recognition has spawned more and more interest in human–computer interaction society. The major challenge that SLR recognition faces now is developing methods that will scale well with increasing vocabulary size with a limited set of training data for the signer independent application. The automatic SLR based on hidden Markov models (HMMs) is very sensitive to gesture's shape inf...

متن کامل

Cross-System Transfer of Machine Learned and Knowledge Engineered Models of Gaming the System

Replicable research on the behavior known as gaming the system, in which students try to succeed by exploiting the functionalities of a learning environment instead of learning the material, has shown it is negatively correlated with learning outcomes. As such, many have developed models that can automatically detect gaming behaviors, towards deploying them in online learning environments. Both...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

ژورنال

عنوان ژورنال: The Japanese journal of ergonomics

سال: 1973

ISSN: 0549-4974,1884-2844

DOI: 10.5100/jje.9.225